Materials in Unreal Engine 5

using displacement scale to create broken stone surface


displacement map live edit - creating terrain topology from the texture's height UV map


mesh paint dirt material onto the displaced rock surface, shifting UV normals to the painted material


decals over body mesh with translucent surface


gem shader


gem shader material blueprint (behind the scenes)

date published

Dec 5, 2025

date published

Dec 5, 2025

date published

Dec 5, 2025

date published

Dec 5, 2025

reading time

5 min

reading time

5 min

reading time

5 min

reading time

5 min

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.contact me

#opentowork
Let's talk!

remy chaumard 2025

remy chaumard 2025

remy chaumard 2025

remy chaumard 2025

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